Dreamhack Summer 2017 Hearthstone Grand Prix was played from 17 to 19 June 2017. It was a major LAN tournament with a 200-player Swiss (9 rounds) followed by top-16 single-elimination playoffs, all played in a best-of-five Last Hero Standing with one ban format. The tournament featured a $25,000 prize pool.
In this post, I will take a look at the decks and results of the playoff stage (top 16), including class distribution, archetypes, and tech choices.
Class distribution in top 16
Dreamhack published the top 16 decklists here.
Edit: The original lists seem to no longer be there. Here is a link to a fan site that duplicated the lists.
Classes in top 16 from the most popular to the least popular:
- Druid: 13
- Shaman: 12
- Paladin: 12
- Mage: 11
- Rogue: 8
- Warrior: 7
- Priest: 1
- Hunter: 0
- Warlock: Zero. Zippo. Nada. Zilch.
Warlock remains dead as expected, and this time one Priest made it to the playoffs while Hunter took a break.
Among other classes, there was quite a bit of diversity, with the most popular class, Druid, being brought by 13 of the 16 players. Warrior slipped a bit from the top contender group and was brought by fewer than half of the players in top 16 – it was still part of seven lineups.
Archetype distribution by class and performance
There is still a lot of variety in the archetypes, with some classes evenly split between two (Rogue) or even more (Paladin) archetypes.
There were three archetypes that rose above the rest: Jade Druid (10), Evolve Shaman (8 – and there were further two non-Evolve Token Shamans), and Gunther Mage (7). Each of them still had contenders within their own class, with Evolve Shaman being the most dominant one compared to competition – solidly looking like the best deck in the game right now.
Here are the decks by archetype:
Note that the performance only covers the streamed games: 4/8 ro16, all of ro8, semi-finals, and finals. Mirror matches are excluded.
Paladin
- 4 Control Paladins (6-3, banned 2 times)
- 4 Murloc Paladins (3-5)
- 4 Midrange Paladins (0-1, banned 2 times)
Warrior
- 3 Pirate Warriors (4-3)
- 4 Taunt Warriors (2-1, banned 1 time)
Druid
- 3 Aggro Druids (0-2, banned 1 time)
- 10 Jade Druids (5-6, banned 2 times)
Mage
- 7 Gunther Mages (3-5, banned 4 times)
- 3 Freeze Mages (1-3, banned 1 time)
- 1 Secret Mage (0-1)
Rogue
- 4 Miracle Rogues (2-4, banned 1 time)
- 4 Quest Rogues (6-3, banned 4 times)
Shaman
- 8 Evolve Shamans (11-4, banned 2 times)
- 2 Jade Elemental Token Shamans
- 1 Jade Shaman (0-1)
- 1 Elemental Shaman
Priest
- 1 Control Priest (0-1)
Decks by player
Dethelor:
- Aggro Druid
- Gunther Mage
- Evolve Shaman
- Murloc Paladin
Diggen:
- Gunther Mage
- Aggro Druid
- Miracle Rogue (with Giants)
- Jade Elemental Token Shaman (one copy of Bloodlust, no Evolve/Doppelgangster)
DragonAlbert:
- Murloc Paladin
- Freeze Mage (with The Curator, two copies of Dirty Rat, and a Golakka Crawler)
- Quest Rogue
- Control Priest (with Shadow Word: Horror, Cabal Shadow Priest, Lyra and Elise)
espumito:
- Quest Rogue
- Freeze Mage
- Murloc Paladin (a very aggressive build with two Murloc Tidehunters, no Steed)
- Pirate Warrior (with Spellbreaker)
Hoej:
- Midrange Murloc Paladin (with six one-drops, Deathwing)
- Taunt Warrior
- Miracle Rogue (Shaku, no Giants)
- Jade Druid (with Yogg-Saron, no Pyromancers)
hunterace:
- Freeze Mage
- Control Paladin
- Jade Shaman
- Jade Druid (with Yogg-Saron, no Pyromancers)
Impyyyy:
- Gunther Mage (with Eater of Secrets, Pyros)
- Jade Druid (with Burgly Bully, no Pyromancers)
- Pirate Warrior (with Spellbreaker)
- Miracle Rogue (with Giants)
Janetzky:
- Evolve Shaman
- Taunt Warrior
- Jade Druid (with Yogg-Saron, no Pyromancers)
- Midrange Murloc Paladin (with The Black Knight, Onyxia, Rallying Blades, no Truesilver Champion)
Orange:
- Evolve Shaman
- Jade Druid (with Yogg-Saron, no Pyromancers)
- N’Zoth Control Paladin
- Miracle Rogue (with Giants)
Powder:
- Evolve Shaman
- Jade Druid (with Yogg-Saron, no Pyromancers)
- Midrange Murloc Paladin (with Onyxia, one Coldlight Seer, one Rallying Blade, one Truesilver Champion, two copies of Equality)
- Gunther Mage (two copies of Acolyte of Pain)
SecreTz:
- Jade Druid (no Pyromancers)
- Secret Mage
- Evolve Shaman (with Eater of Secrets)
- Taunt Warrior
Seiko:
- Gunther Mage (with Eater of Secrets)
- Jade Druid (with Mind Control Tech, Yogg-Saron, no Pyromancers)
- Evolve Shaman (one copy of Devolve, one copy of Sea Giant)
- N’Zoth Control Paladin
SjoW:
- Jade Druid (with two copies of Enchanted Raven, no Pyromancers)
- Taunt Warrior
- Hybrid Murloc Paladin (Chums and Seers, but also double Steed, Curator, and Primordial Drake)
- Elemental Shaman (no Jades, double Spirit Echo, double Master of Evolution, no Evolve, no Bloodlust)
Xixo:
- Gunther Mage
- Aggro Druid
- Evolve Shaman
- Quest Rogue
Zananananan:
- Pirate Warrior (with Spellbreaker)
- Jade Druid (Golakka Crawler, no Pyromancers)
- Midrange Murloc Paladin
- Jade Elemental Token Shaman (double Bloodlust, no Evolve/Doppelgangster)
Zumpp:
- Quest Rogue
- Evolve Shaman
- N’Zoth Control Paladin (with Spellbreaker, Ysera)
- Gunther Mage (with double Frost Nova + Doomsayer, no Medivh)
Deck analysis and spotlights
If you’re looking for the most popular and powerful deck that was brought in exact the same form card for card, look no further than Evolve Shaman. Not only did almost all players bring the exact same list, we got to see the true power of the deck in Last Hero Standing format where it just swept entire series time and again.
A couple of players had chosen to grab a page from Kranich’s playbook and bring Jade Elemental Token Shaman, reminiscent of Kranich’s APAC Playoffs deck. Diggen had replaced one copy of Bloodlust with Harrison Jones, and Zananananan had chosen to add a Devolve and another Bloodsail Corsair and cut the Southsea Deckhands. I still prefer Kranich’s original build, but seeing two minor variants make it to the top 16 is evidence of the power of this alternative approach to Bloodlust Shaman.
Pirate Warrior is finding its Un’Goro build with Spellbreaker included in every Pirate Warrior list in the top 16. Spikeridged Steeds and all the Taunt minions in the metagame simply require an answer in the form of Silence.
Other archetypes offer a little more variety:
There were four Miracle Rogues in the top 16: Orange, Impyyyyy and Diggen chose to trust in Arcane Giants, whereas Hoej brought the faster variant with Shaku, the Collector and no Giants.
There were tons of Jade Druids, ten in the top 16! Six of the players chose to put their swing turn trust in Yogg-Saron, while four remained skeptical of the God of Death. Other than that, tech cards varied from SjoW’s Enchanted Ravens to Seiko’s Mind Control Tech. What was surprising to me was that all of the top 16 Jade Druids were built on the traditional core: there was not a single one running Wild Pyromancers and Acolytes of Pain for those additional board clears and card draw. Some people brought the Pyromancer variant to the tournament, such as StanCifka, but none of them made it to the top 16.
Gunther Mage with its significant leeway on deck construction was also full of various tech choices: Pyros, Eater of Secret, Acolyte of Pain, or Frost Nova + Doomsayer. Most of them stayed true to all of the core though, with the exception of Zumpp: It’s hard to even categorize whether his deck is a Freeze Mage with Mana Wyrms, Counterspell, and Firelands Portals but without Blizzards, or a Gunther Mage with Doomsayers and Frost Novas but without Medivh. An interesting hybrid approach for sure.
On the subject of hybrids, it is getting increasingly difficult to categorize Murloc and Midrange Paladin decks. In the good old days, Murloc Paladin had Grimscale Chum, Coldlight Seer, and Blessing of Kings, and Midrange Paladin had Stampeding Kodo, The Curator, and Primordial Drake.
Some Paladin decks still fall nicely to a category. Espumito brought a super-aggressive Murloc Paladin with two copies of Divine Favor and even two copies of Murloc Tidehunter – now that’s an aggro deck. Zananananan brought a very classic Midrange Murloc Paladin, including the trinity of Stampeding Kodo, The Curator, and Primordial Drake – a clear Midrange deck.
But then the hybrids. Hoej was running six one-drops, a classic sign of the more aggressive Murloc Paladin, but he also had Vinecleaver and even a Deathwing at the top of his curve. Powder had found room for a Coldlight Seer in his Midrange build (it was otherwise clearly a midrange deck). SjoW was also running six one-drops as well as two Coldlight Seers, but was still able to include The Curator, Primordial Drake, and Ragnaros, Lightlord in his deck.
Looking at the ends of the spectrum, there are clear differences between Murloc Paladin and Midrange Paladin. With the right draws, however, even the two extremes can be indistinguishable until late in the game. Overall, many Midrange Paladins are looking to cut a few corners and make the deck just a little bit faster, and adding Grimscale Chums for an additional one-drop to a midrange shell seems to be one of the main ways to achieve that.
The influence of Zalae’s Midrange Paladin from StarLadder was also felt, as both Powder and Janetzky made it to the top 16 with Midrange Murloc Paladin decks that topped out with Onyxia.
Nonetheless, the most successful variant of Paladin in the playoffs was Control Paladin. Last Hero Standing format seems to be a great match for that deck.
Seiko’s Evolve Shaman
One player chose to be different from all other Evolve Shaman players. A whole one card different. Still, given the universal acceptance of the standard list, I think it’s worth featuring anyway, so here it is: cut a Devolve and add in a Sea Giant. Looks like it works!
Deck code: AAECAfe5AgTTAZG8ApS9Ava9Ag2BBOUH8AeTCfqqAvuqAqC2Aoe8AtG8Avm/ApHBApvCAuvCAgA=
(Actually, SecreTz also cut one Devolve, in his case for an Eater of Secrets, but that was a very specific tech choice whereas Sea Giant is a bit more general in nature in addition to being a tech choice for the mirror matchup)
For reference, here is the deck code of the standard list with no Sea Giant and two copies of Devolve: AAECAaoIApG8ApS9Ag6BBOUH8AeTCfqqAvuqAqC2Aoe8AtG8Ava9Avm/ApHBApvCAuvCAgA=
DragonAlbert’s Anti-Aggro Control Priest
What do you play when you want to clear board after board from a board-flooding Evolve Shaman? DragonAlbert says Priest! (Actually he said that while the Priest did fine, a N’Zoth Paladin might have been a better choice for his lineup after the tournament on Twitter, but we’ll ignore that and celebrate a top 16 Priest)
Deck code: AAECAa0GCJACkAelCaGsAtLBAtXBAs/HAr7IAgvlBPYH0wrXCvIMkrQCtbsC6r8C0cEC2MEC38QCAA==
Zumpp’s Gunther-Freeze Hybrid Mage
Zumpp was also worried about Shaman. He did not do anything quite as drastic as bringing in a Priest though. Instead, he grabbed half of the cards from Gunther Mage and half of the cards from Freeze Mage, and that’s a deck!
In all seriousness, this Gunther-Freeze Hybrid Mage did well in the tournament for Zumpp, and is somewhat reminiscent of a hybrid build StanCifka brought to StarLadder even though there are numerous different choices made here. Hybridization of Gunther and Freeze seems to be an area where development is possible.
Deck code: AAECAf0EBnHFBOwHuAi/COm6AgyKAcABuwKVA6sEywSWBfsMo7YC17YCwcECmMQCAA==
Orange’s N’Zoth Control Paladin
While Orange’s decks were perhaps nothing too special – just proven, solid decks – it is hard to ignore the tournament-winning lineup. His best-performing deck was the standard Evolve Shaman list, followed up by this N’Zoth Control Paladin.
Deck code: AAECAYsWDKQDzwb6BtsK4KwCiq4C2a4C5q4CgK8CubICucECyccCCYoB3AP0BfYHjwn7DLPBApvCAojHAgA=
Zumpp’s N’Zoth Control Paladin
Have you ever seen a N’Zoth Control Paladin out-value a Jade Druid? If you have, it was probably at this tournament, and this is the list that did it: Zumpp’s greedy Control Paladin.
Deck code: AAECAYsWDKQD8gX6BqIJ+wzgrAKKrgLmrgK5sgK5wQKIxwLJxwIJigHcA/QFzwb2B48J2wqzwQKbwgIA
Appendix: Dreamhack Summer 2017 top 16 matches
Raw data on matches. Some of the round-of-16 matches were not streamed, so detailed information on them is not available.
Round of 16, match 1: Hoej vs SecreTz
Hoej: Midrange Murloc Paladin, Taunt Warrior, Miracle Rogue, Jade Druid
SecreTz: Jade Druid, Secret Mage, Evolve Shaman, Taunt Warrior
Expected winrates per matchup:
Decks | Jade Druid | Secret Mage | Evolve Shaman | Taunt Warrior |
Midrange Paladin | 0.61 | 0.52 | 0.44 | 0.67 |
Taunt Warrior | 0.28 | 0.46 | 0.58 | 0.5 |
Miracle Rogue | 0.57 | 0.43 | 0.43 | 0.52 |
Jade Druid | 0.5 | 0.4 | 0.46 | 0.72 |
Bans: Hoej banned Jade Druid and SecreTz banned Midrange Murloc Paladin.
Games:
Taunt Warrior wins against Evolve Shaman (58%)
Taunt Warrior wins against Taunt Warrior (50%) – SecreTz probably saving Secret Mage for last as it has best matchups against Hoej’s other decks
Taunt Warrior wins against Secret Mage (46%)
Hoej 3 – SecreTz 0
Round of 16, match 2: Diggen vs espumito
Diggen: Gunther Mage, Aggro Druid, Miracle Rogue, Jade Elemental Token Shaman
espumito: Quest Rogue, Freeze Mage, Murloc Paladin, Pirate Warrior
Expected winrates per matchup:
Decks | Quest Rogue | Freeze Mage | Murloc Paladin | Pirate Warrior |
Gunther Mage | 0.55 | 0.67 | 0.43 | 0.48 |
Aggro Druid | 0.69 | 0.29 | 0.59 | 0.6 |
Miracle Rogue | 0.39 | 0.32 | 0.51 | 0.42 |
Token Shaman | 0.53 | 0.36 | 0.56 | 0.62 |
Bans: Diggen banned ? and espumito banned ?.
Games:
Not streamed.
Diggen 2 – espumito 3.
Round of 16, match 3: Impyyyyy vs Janetzky
Impyyyyy: Gunther Mage, Jade Druid, Pirate Warrior, Miracle Rogue
Janetzky: Evolve Shaman, Taunt Warrior, Jade Druid, Midrange Murloc Paladin
Expected winrates per matchup:
Decks | Evolve Shaman | Taunt Warrior | Jade Druid | Midrange Paladin |
Gunther Mage | 0.54 | 0.53 | 0.38 | 0.49 |
Jade Druid | 0.46 | 0.72 | 0.5 | 0.39 |
Pirate Warrior | 0.38 | 0.47 | 0.47 | 0.59 |
Miracle Rogue | 0.43 | 0.52 | 0.57 | 0.47 |
Bans: Impyyyyy banned Midrange Murloc Paladin and Janetzky banned Miracle Rogue.
Games:
Gunther Mage wins against Taunt Warrior (53%)
Gunther Mage wins against Jade Druid (38%)
Gunther Mage loses to Evolve Shaman (46%)
Pirate Warrior wins against Evolve Shaman (38%)
Impyyyyy 3 – Janetzky 1.
Round of 16, match 4: Xixo vs Dethelor
Xixo: Gunther Mage, Aggro Druid, Evolve Shaman, Quest Rogue
Dethelor: Gunther Mage, Aggro Druid, Evolve Shaman, Murloc Paladin
Expected winrates per matchup:
Decks | Gunther Mage | Aggro Druid | Evolve Shaman | Murloc Paladin |
Gunther Mage | 0.5 | 0.54 | 0.54 | 0.43 |
Aggro Druid | 0.46 | 0.5 | 0.45 | 0.59 |
Evolve Shaman | 0.46 | 0.55 | 0.5 | 0.56 |
Quest Rogue | 0.45 | 0.31 | 0.47 | 0.4 |
Bans: Xixo banned Gunther Mage and Dethelor banned Gunther Mage.
Games:
Quest Rogue loses to Murloc Paladin (60%)
Aggro Druid loses to Murloc Paladin (41%)
Evolve Shaman wins against Murloc Paladin (56%)
Evolve Shaman wins against Evolve Shaman (50%)
Evolve Shaman wins against Aggro Druid (55%)
Xixo 3 – Dethelor 2.
Round of 16, match 5: Zananananan vs hunterace
Zananananan: Pirate Warrior, Jade Druid, Midrange Murloc Paladin, Jade Elemental Token Shaman
hunterace: Freeze Mage, Control Paladin, Jade Shaman, Jade Druid
Expected winrates per matchup:
Decks | Freeze Mage | Control Paladin | Jade Shaman | Jade Druid |
Pirate Warrior | 0.55 | 0.46 | 0.54 | 0.47 |
Jade Druid | 0.7 | 0.62 | 0.56 | 0.5 |
Midrange Paladin | 0.41 | 0.48 | 0.48 | 0.61 |
Token Shaman | 0.36 | 0.48 | 0.56 | 0.54 |
Bans: Zananananan banned ? and hunterace banned ?.
Games:
Not streamed.
Zananananan 1 – hunterace 3.
Round of 16, match 6: Orange vs DragonAlbert
Orange: Evolve Shaman, Jade Druid, N’Zoth Control Paladin, Miracle Rogue
DragonAlbert: Murloc Paladin, Freeze Mage, Quest Rogue, Control Priest
Expected winrates per matchup:
Decks | Murloc Paladin | Freeze Mage | Quest Rogue | Control Priest |
Evolve Shaman | 0.56 | 0.36 | 0.53 | 0.58 |
Jade Druid | 0.36 | 0.7 | 0.3 | 0.51 |
Control Paladin | 0.5 | 0.51 | 0.38 | 0.58 |
Miracle Rogue | 0.51 | 0.32 | 0.39 | 0.58 |
Bans: Orange banned Quest Rogue and DragonAlbert banned N’Zoth Control Paladin.
Games:
Jade Druid wins against Freeze Mage (70%)
Jade Druid loses to Murloc Paladin (64%)
Evolve Shaman wins against Murloc Paladin (56%)
Evolve Shaman wins against Control Priest (58%)
Orange 3 – DragonAlbert 1.
Round of 16, match 7: Seiko vs SjoW
Seiko: Gunther Mage, Jade Druid, Evolve Shaman, N’Zoth Control Paladin
SjoW: Jade Druid, Taunt Warrior, Hybrid Murloc Paladin, Elemental Shaman
Expected winrates per matchup:
Decks | Jade Druid | Taunt Warrior | Murloc Paladin | Elemental Shaman |
Gunther Mage | 0.38 | 0.53 | 0.43 | 0.6 |
Jade Druid | 0.5 | 0.72 | 0.36 | 0.58 |
Evolve Shaman | 0.54 | 0.42 | 0.56 | 0.37 |
Control Paladin | 0.38 | 0.52 | 0.5 | 0.4 |
Bans: Seiko banned ? and SjoW banned ?.
Games:
Not streamed.
Seiko 3 – SjoW 2.
Round of 16, match 8: Zumpp vs Powder
Zumpp: Quest Rogue, Evolve Shaman, N’Zoth Control Paladin, Gunther Mage
Powder: Evolve Shaman, Jade Druid, Midrange Murloc Paladin, Gunther Mage
Expected winrates per matchup:
Decks | Evolve Shaman | Jade Druid | Midrange Paladin | Gunther Mage |
Quest Rogue | 0.47 | 0.7 | 0.46 | 0.45 |
Evolve Shaman | 0.5 | 0.54 | 0.56 | 0.46 |
Control Paladin | 0.53 | 0.38 | 0.52 | 0.49 |
Gunther Mage | 0.54 | 0.38 | 0.49 | 0.5 |
Bans: Zumpp banned ? and Powder banned ?.
Games:
Not streamed.
Zumpp 3 – Powder 1.
Quarter-finals, match 1: Hoej vs espumito
Hoej: Midrange Murloc Paladin, Taunt Warrior, Miracle Rogue, Jade Druid
espumito: Quest Rogue, Freeze Mage, Murloc Paladin, Pirate Warrior
Expected winrates per matchup:
Decks | Quest Rogue | Freeze Mage | Murloc Paladin | Pirate Warrior |
Midrange Paladin | 0.54 | 0.41 | 0.39 | 0.41 |
Taunt Warrior | 0.39 | 0.54 | 0.43 | 0.53 |
Miracle Rogue | 0.39 | 0.32 | 0.51 | 0.42 |
Jade Druid | 0.3 | 0.7 | 0.36 | 0.53 |
Bans: Hoej banned Quest Rogue and espumito banned Taunt Warrior.
Games:
Miracle Rogue loses to Freeze Mage (68%)
Jade Druid wins against Freeze Mage (70%)
Jade Druid wins against Murloc Paladin (36%)
Jade Druid loses to Pirate Warrior (47%)
Midrange Murloc Paladin loses to Pirate Warrior (59%)
Hoej 2 – espumito 3
Quarter-finals, match 2: Impyyyyy vs Xixo
Impyyyyy: Gunther Mage, Jade Druid, Pirate Warrior, Miracle Rogue
Xixo: Gunther Mage, Aggro Druid, Evolve Shaman, Quest Rogue
Expected winrates per matchup:
Decks | Gunther Mage | Aggro Druid | Evolve Shaman | Quest Rogue |
Gunther Mage | 0.5 | 0.54 | 0.54 | 0.55 |
Jade Druid | 0.62 | 0.41 | 0.46 | 0.3 |
Pirate Warrior | 0.52 | 0.4 | 0.38 | 0.66 |
Miracle Rogue | 0.38 | 0.45 | 0.43 | 0.39 |
Bans: Impyyyyy banned Aggro Druid and Xixo banned Gunther Mage.
Games:
Jade Druid wins against Gunther Mage (62%)
Jade Druid loses to Quest Rogue (70%)
Pirate Warrior wins against Quest Rogue (66%)
Pirate Warrior loses to Evolve Shaman (62%)
Miracle Rogue loses to Evolve Shaman (57%)
Impyyyyy 2 – Xixo 3.
Quarter-finals, match 3: hunterace vs Orange
hunterace: Freeze Mage, Control Paladin, Jade Shaman, Jade Druid
Orange: Evolve Shaman, Jade Druid, N’Zoth Control Paladin, Miracle Rogue
Expected winrates per matchup:
Decks | Evolve Shaman | Jade Druid | Control Paladin | Miracle Rogue |
Freeze Mage | 0.64 | 0.3 | 0.49 | 0.68 |
Control Paladin | 0.53 | 0.38 | 0.5 | 0.43 |
Jade Shaman | 0.44 | 0.44 | 0.63 | 0.48 |
Jade Druid | 0.46 | 0.5 | 0.62 | 0.43 |
Bans: hunterace banned Jade Druid and Orange banned Freeze Mage.
Games:
Jade Druid loses to Miracle Rogue (57%)
Control Paladin wins against Miracle Rogue (43%) – Jade Shaman would have been stronger against Miracle Rogue, but it is also only favorable deck left vs Control Paladin
Control Paladin wins against Control Paladin (50%)
Control Paladin loses to Evolve Shaman (47%)
Jade Shaman loses to Evolve Shaman (56%)
hunterace 2 – Orange 3.
Quarter-finals, match 4: Seiko vs Zumpp
Seiko: Gunther Mage, Jade Druid, Evolve Shaman, N’Zoth Control Paladin
Zumpp: Quest Rogue, Evolve Shaman, N’Zoth Control Paladin, Gunther Mage
Expected winrates per matchup:
Decks | Quest Rogue | Evolve Shaman | Control Paladin | Gunther Mage |
Gunther Mage | 0.55 | 0.54 | 0.51 | 0.5 |
Jade Druid | 0.3 | 0.46 | 0.62 | 0.62 |
Evolve Shaman | 0.53 | 0.5 | 0.48 | 0.46 |
Control Paladin | 0.38 | 0.53 | 0.5 | 0.49 |
Bans: Seiko banned Quest Rogue and Zumpp banned Gunther Mage.
Games:
N’Zoth Control Paladin DRAWS with Gunther Mage (through Eye for an Eye) – Regame!
N’Zoth Control Paladin wins against Gunther Mage (49%)
N’Zoth Control Paladin loses to N’Zoth Control Paladin (50%)
Jade Druid loses to N’Zoth Control Paladin (38%)
Evolve Shaman wins against N’Zoth Control Paladin (48%)
Evolve Shaman loses to Evolve Shaman (50%)
Seiko 2 – Zumpp 3.
Semi-finals, match 1: espumito vs Xixo
espumito: Quest Rogue, Freeze Mage, Murloc Paladin, Pirate Warrior
Xixo: Gunther Mage, Aggro Druid, Evolve Shaman, Quest Rogue
Expected winrates per matchup:
Decks | Gunther Mage | Aggro Druid | Evolve Shaman | Quest Rogue |
Quest Rogue | 0.45 | 0.31 | 0.47 | 0.5 |
Freeze Mage | 0.33 | 0.71 | 0.64 | 0.56 |
Murloc Paladin | 0.57 | 0.41 | 0.44 | 0.6 |
Pirate Warrior | 0.52 | 0.4 | 0.38 | 0.66 |
Bans: espumito banned Aggro Druid and Xixo banned Freeze Mage.
Games:
Murloc Paladin loses to Quest Rogue (40%)
Pirate Warrior loses to Quest Rogue (34%)
Quest Rogue wins against Quest Rogue (50%)
Quest Rogue wins against Gunther Mage (45%)
Quest Rogue wins against Evolve Shaman (47%)
espumito 2 – Xixo 3
Semi-finals, match 2: Orange vs Zumpp
Orange: Evolve Shaman, Jade Druid, N’Zoth Control Paladin, Miracle Rogue
Zumpp: Quest Rogue, Evolve Shaman, N’Zoth Control Paladin, Gunther Mage
Expected winrates per matchup:
Decks | Quest Rogue | Evolve Shaman | Control Paladin | Gunther Mage |
Evolve Shaman | 0.53 | 0.5 | 0.48 | 0.46 |
Jade Druid | 0.3 | 0.46 | 0.62 | 0.62 |
Control Paladin | 0.38 | 0.53 | 0.5 | 0.49 |
Miracle Rogue | 0.39 | 0.43 | 0.57 | 0.38 |
Bans: Orange banned Evolve Shaman and Zumpp banned N’Zoth Control Paladin.
Games:
Miracle Rogue wins against N’Zoth Control Paladin (57%)
Miracle Rogue loses to Quest Rogue (61%)
Evolve Shaman wins against Quest Rogue (53%)
Evolve Shaman loses to Gunther Mage (54%)
Jade Druid wins against Gunther Mage (62%)
Orange 3 – Zumpp 2.
The Grand Final: espumito vs Orange
espumito: Quest Rogue, Freeze Mage, Murloc Paladin, Pirate Warrior
Orange: Evolve Shaman, Jade Druid, N’Zoth Control Paladin, Miracle Rogue
Expected winrates per matchup:
Decks | Evolve Shaman | Jade Druid | Control Paladin | Miracle Rogue |
Quest Rogue | 0.47 | 0.7 | 0.62 | 0.61 |
Freeze Mage | 0.64 | 0.3 | 0.49 | 0.68 |
Murloc Paladin | 0.44 | 0.64 | 0.51 | 0.49 |
Pirate Warrior | 0.38 | 0.47 | 0.46 | 0.58 |
Bans: espumito banned Evolve Shaman and Orange banned Quest Rogue.
Games:
Murloc Paladin loses to N’Zoth Control Paladin (49%)
Freeze Mage loses to N’Zoth Control Paladin (51%)
Pirate Warrior loses to N’Zoth Control Paladin (54%)
espumito 0 – Orange 3.
You can up list again? the grandprix dreamhack page have empty lists
So it seems. I added a link to Hearthpwn who have duplicated the lists on their own site.
Hey!!! where did you find the stadistics per match-up?? I wanna know the statistics of Jade Shaman vs every single class… TY
Vicious Syndicate has some good stats, but Jade Shaman has fallen in popularity so it is not tracked anymore. HSReplay is another potential source.
You might be looking for something like this: https://hsreplay.net/decks/CFyPBsE8ys6FKCoput81lf/#tab=overview